{"id":4483,"date":"2022-03-26T12:11:49","date_gmt":"2022-03-26T19:11:49","guid":{"rendered":"https:\/\/tgdstaging.enemyhideout.com\/?p=4483"},"modified":"2022-03-26T12:18:46","modified_gmt":"2022-03-26T19:18:46","slug":"our-april-meeting-is-cursed","status":"publish","type":"post","link":"https:\/\/tucsongamedev.com\/?p=4483","title":{"rendered":"Our April Meeting&#8230;.is Cursed!"},"content":{"rendered":"\n<p>TGD is back once again for our monthly meeting! As always we love doing different things and mixing it up. We are going international and have a special Q&amp;A with Cracklewock games, creators of<a href=\"https:\/\/store.steampowered.com\/app\/1839760\/Cursed_Crew\/\"> Cursed Crew<\/a>!<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"video-container\"><iframe loading=\"lazy\" title=\"Cursed Crew Kickstarter has launched!\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/BsYZy1w9Gk8?feature=oembed&#038;wmode=opaque\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/div><\/figure>\n\n\n\n<p>Cracklewock games is a group of Rimworld modders in the Netherlands making their first game. We will be talking with Roel Heirman aka &#8216;Roolo&#8217;, one of the developers behind the game. BUT due to the time zone differences, we will be doing something slightly different in that we will be pre-recording and editing a Q&amp;A with Roolo before-hand, and playing it at the meeting.<\/p>\n\n\n\n<p>I hope you will join us in our <a href=\"https:\/\/discord.gg\/cgMp2RY\">Discord <\/a>on April 6th at 7pm. The event is <em>virtual only<\/em>. For more info and if you have any questions please join the Discord and say hi!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">GDC Update<\/h2>\n\n\n\n<p>In addition to our April meeting with Roolo, we also have a large number of attendees this year at GDC! As the group grows, we seem to be getting more and more close-knit. It warms my heart to see such a talented group of people having fun at GDC and *gasp* in person as well! Look at these devs having a great time!<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"3280\" height=\"2464\" src=\"https:\/\/tgdstaging.enemyhideout.com\/wp-content\/uploads\/2022\/03\/tgd_gdc.jpg\" alt=\"\" class=\"wp-image-4485\"\/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Ludum Dare 50<\/h2>\n\n\n\n<p>And with all this hubbub over GDC, did you know that the <a href=\"https:\/\/ldjam.com\/\">fiftieth Ludum Dare<\/a> is happening on April 1st?! This is not a joke! For those interested in taking part we&#8217;ll have a channel but we will not be doing any competitions or formal events, considering the proximity to GDC. There is a new format tho, the &#8216;extra&#8217; format that allows you to submit a jam game over a longer period of time. This worked really well for Global Game Jam, and I think this might be a great addition to LD.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>TGD is back once again for our monthly meeting! As always we love doing different things and mixing it up. We are going international and have a special Q&amp;A with Cracklewock games, creators of&#46;&#46;&#46;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4483","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts\/4483","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4483"}],"version-history":[{"count":2,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts\/4483\/revisions"}],"predecessor-version":[{"id":4487,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts\/4483\/revisions\/4487"}],"wp:attachment":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4483"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4483"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4483"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}