{"id":2811,"date":"2020-08-21T11:28:50","date_gmt":"2020-08-21T18:28:50","guid":{"rendered":"https:\/\/tgdstaging.enemyhideout.com\/?p=2811"},"modified":"2020-09-02T09:11:05","modified_gmt":"2020-09-02T16:11:05","slug":"september-virtual-meeting-freelance-illustration-game-design","status":"publish","type":"post","link":"https:\/\/tucsongamedev.com\/?p=2811","title":{"rendered":"September Virtual Meeting: Freelance Illustration, Game Design"},"content":{"rendered":"\n<p>We have a couple great speakers lined up for our second  virtual meeting. We hope you&#8217;ll join us on Discord to listen to Ashley Stoddard and Andy Clautice speak about their experiences in the game industry. <\/p>\n\n\n\n<p>We will also be giving away a Jetbrains Personal Subscription, a Grubhub and a Steam gift card! :O <\/p>\n\n\n\n<p>How to attend:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Join our&nbsp;<a href=\"https:\/\/discord.gg\/cgMp2RY\">Discord&nbsp;<\/a>server.<\/li><li>On Wednesday September 2nd Arizona Time (currently same as PDT) at 7pm join the \u2018General\u2019 voice channel.<\/li><li>That\u2019s it! You\u2019re in!<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Ashley Stoddard : Making it as a Freelance Illustrator<\/h2>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/images.squarespace-cdn.com\/content\/v1\/587d96102e69cf391aafc01e\/1588629774231-8BA11QDHVS474YVHNOXZ\/ke17ZwdGBToddI8pDm48kLyuQwM99HGLfzkMtTSOocUUqsxRUqqbr1mOJYKfIPR7LoDQ9mXPOjoJoqy81S2I8N_N4V1vUb5AoIIIbLZhVYxCRW4BPu10St3TBAUQYVKcxShFNDIwR6nc5JVgCDAdSUyQf1qwk1HX8XzP4vqr--CZMXXE4w1HZwvf5H5pXOny\/AshleyStoddard_Dell01.png?format=1500w\" alt=\"AshleyStoddard_Dell01.png\"\/><\/figure>\n\n\n\n<p>Have you ever wondered what it takes to get work as a freelance illustrator in the game industry? <a href=\"https:\/\/ashleystoddard.com\/\">Ashley Stoddard<\/a> works in Seattle as a freelance illustrator in the games industry. She&#8217;s worked at a number of studios, including Backflip and Dire Wolf Digital. She got <em>paid <\/em>to draw sweet, sweet dragons for <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.backflipstudios.android.dragonvale&amp;hl=en_US\">DragonVale<\/a>! Join us as she talks about her career and experience. Learn about her process and what it takes to make it in games.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Andy Clautice : Game Design Methods<\/h2>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/cf.geekdo-images.com\/opengraph\/img\/RECTIob4Sv_7PnaTyZ3NAdfQ7fs=\/fit-in\/1200x630\/pic4885780.png\" alt=\"Clank! Legacy: Acquisitions Incorporated | Board Game | BoardGameGeek\"\/><\/figure>\n\n\n\n<p>Game design is a process. A method to find a design that is fun, streamlined, and challenging. Andy Clautice has refined his own methods over the years, and currently puts them to work on <a href=\"https:\/\/magic.wizards.com\/en\">Magic: The Gathering<\/a> at Wizards of the Coast. Andy will be sharing with us his lessons learned, including as lead on the acclaimed <a href=\"https:\/\/boardgamegeek.com\/boardgame\/266507\/clank-legacy-acquisitions-incorporated\">Clank! Acquisitions Incorporated<\/a>.<\/p>\n\n\n\n<p>We hope you&#8217;ll join us Wednesday September 2nd at 7pm!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We have a couple great speakers lined up for our second virtual meeting. We hope you&#8217;ll join us on Discord to listen to Ashley Stoddard and Andy Clautice speak about their experiences in the&#46;&#46;&#46;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2811","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts\/2811","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2811"}],"version-history":[{"count":3,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts\/2811\/revisions"}],"predecessor-version":[{"id":2851,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=\/wp\/v2\/posts\/2811\/revisions\/2851"}],"wp:attachment":[{"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2811"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2811"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tucsongamedev.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}