Author: Drew Castalia

Teaching Game Design as a Studio Simulation

What was originally a short missive in response to a TGD member on our Discord channel turned into more of an introspective on teaching game development as a studio simulation. It’s not advice, but Read More

Go, Get Set, Ready!

Or…¬†Execution Order in the Unity Networking HLAPI As of June 2017 and Unity 5.6.1, the documentation for Unity Networking (formerly, and still colloquially, “UNet”) is still thin on details that matter a great deal Read More